Game programming

Results: 626



#Item
151Adobe Flash / Codework / Object-oriented programming / Quiz / XML / Processing / Video game development / Computing / Software engineering / ActionScript

MEDP 399 || Game Programming http://www.angelaferraiolo.com/teaching/game_programming/game_programming.html Spring 2010 Fridays, 10:10AM-1:10PM HN432

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Source URL: www.angelaferraiolo.com

Language: English - Date: 2013-11-17 17:39:12
152Nvidia / Software / Video cards / Graphics hardware / CUDA / Video game hardware / Atan2 / Application programming interface / X Toolkit Intrinsics / Computer hardware / GPGPU / Mathematical analysis

CUDA MATH API v7.0 | March 2015 API Reference Manual

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Source URL: docs.nvidia.com

Language: English - Date: 2015-02-18 15:11:46
153Video game genres / Interactive fiction

GAM0183 Game Programming Laboratory 8 Playtesting using think-alouds with an observer

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Source URL: staff.unak.is

Language: English - Date: 2009-03-11 03:54:32
154Application software / Windows games / Colossal Cave Adventure / Go / Inform / Software / Games / Interactive fiction

GAM0183 Game Programming Lectures 15 and 16 Issues and problems writing rule-based, interactive fiction (INFORM

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Source URL: staff.unak.is

Language: English - Date: 2009-02-23 07:35:38
155Games / Video game genres / Sonic the Hedgehog / Simulation

taxonomy/flokkunarfræði GAM0183 Game Programming Lectures 17 and 18 Game Taxonomies ... and a few other things.

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Source URL: staff.unak.is

Language: English - Date: 2009-03-09 04:37:53
156Computer programming / Application programming interfaces / Virtual reality / Cross-platform software / Video game development / OpenSceneGraph / POSIX Threads / Parallel rendering / OpenGL Multipipe / Software / Computing / OpenGL

Stefan Eilemann Faubourg de l’Hˆ opital 12 · CH-2000 Neuchˆ atel · + · Full Resume http://www.equalizergraphics.com/documents/CV Stefan Eilemann.pdf

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Source URL: www.equalizergraphics.com

Language: English - Date: 2012-11-15 07:37:05
157

GAM0183 Game Programming Laboratory 3a The aim of this laboratory is to create a minimal game using INFORM 7. As a minimum, the game should feature: A prologue 3 rooms (hall, bedroom, kitchen)

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Source URL: staff.unak.is

- Date: 2009-01-27 12:57:14
    158Toyota / Street / Garage / Sedans / Coupes / Transport / Private transport / Land transport

    ökutæki GAM0183 Game Programming Lecture 9 INFORM 7 Language – Vehicle Puzzles INFORM 7 is the most natural language-like programming language in the world.

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    Source URL: staff.unak.is

    Language: English - Date: 2009-02-03 14:39:55
    159Film / Television / Entertainment / Lassie

    GAM0183 Game Programming Lecture 11 NPC Puzzles Non-Player Character

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    Source URL: staff.unak.is

    Language: English - Date: 2009-02-10 12:44:49
    160

    GAM0183 Game Programming Laboratory 4b The aim of this laboratory is to create a minimal game using INFORM 7 which makes use only of vehicle puzzles. As a minimum, the game should feature: 4 rooms (a carpark and three st

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    Source URL: staff.unak.is

    - Date: 2009-02-04 03:50:12
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